Conduct basic research, gather references, and present ideas to the team.
Participate in brainstorming sessions with the team.
Design user flows and create wireframes based on project requirements.
Develop design mockups in a specified style.
Work with the design system (creating or refining components, updating layouts, and making adjustments).
Create custom icons.
Design in-game infographics.
At least 1 year of experience in UI/UX design and understanding of UI/UX pipelines.
Proficiency in Figma and related visual design tools (e.g., Photoshop, Illustrator).
Strong grasp of composition, color theory, and typography.
Familiarity with building and maintaining design systems.
Ability to work with vector graphics (icon design, infographics).
Passion for games and a desire to grow in the game development industry.
The Russian language is mandatory.
Nice to have
Experience in graphic design or illustration.
Skills in motion design.
Willingness to complete a test assignment if required.
An innovative project with no analogs on the market.
Competitive salary and remote work.
Flexible work schedule from 10:00 AM to 7:00 PM (GMT+04:00), with flexible breaks.
20 paid vacation days and 5 sick leave days.
An inspiring startup atmosphere with motivated and passionate colleagues.
Opportunities for professional growth and development.
A supportive team ready to help and share their expertise.
Welcome to Farcana, a leading name in the AAA shooter gaming industry!
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